Visualwize Chess Training Software: A Review

Chess enthusiasts of all levels are always seeking ways to improve their chess skills, so that they can win at chess games, whether they play professionally or socially.

One of the most effective ways to improve your chess skills is to use a chess visualization software, which enables you to practice and improve your visualization skills. Visualization is one of the most important skills you need to succeed in chess.

A program that is apparently gaining a lot of popularity and is helping many people to improve their chess is Visualwize Chess Training Software.

Let’s address the basic questions on this software.

What is it?

Visualwize is a chess training software that trains your ability to have a clear mental picture of chess moves before you make these moves on the board. This enables you to assess the implications of your moves before you make the actual moves. This therefore enables you to play better at chess, as you will be able to make the right decisions and avoid making some mistakes that would make you lost a game.

This program has 240 visualization training exercises which are designed to develop your visualization skills. It has and more than 1200 moves to visualize. These moves are real moves made by a master player in real chess games. With the software, you can train to visualize up to 8 moves ahead.

The program consists of 4 levels, level 1 being rather easy and level 4 being hard. You can order the level that suits your needs. For those who really want to significantly improve their skills, level 4, the complete program, is recommended.

How does it work – what does the program actually do?

In simple terms, the program shows a chess position from a game between two chess masters, and then, with arrows, it shows the next few moves that have been made in that position by the renowned chess masters. The arrows stop in a position where a tactic, i.e., a combination that wins the game exists.

Unlike other programs and books that use written annotations for the moves, this program uses arrows on the board. This means it reflects a realistic playing scenario, and you don’t have to take your attention and eyes from the board to read written annotations.

This is one major factor that separates this program from others that are available on the Internet today. Rather than building up the skill of moving your eyes between notation and the board, Visualwize trains you in the art of seeing unfolding moves without actually affecting the board.

On the website where the program is offered, there are many informative and short videos that you can watch, which describe how the program works.

Why is it important – what benefits can you get from this program?

It is recommended that chess players wanting to take their chess to the next level use this program because it offers several benefits:

  • You will be able to see more chess moves ahead, before you actually make any move on the board, giving you an opportunity to assess the consequences of every move before you make it.
  • You will avoid making mistakes which can make you lose a game in an instant.
  • You will make the most of your training time since you will be able to easily visualize the notation below chess diagrams.
  • You become an efficient and effective chess player – you won’t need to calculate variations several times over because you will be able to clearly the consequences of your move in your mind, saving you a lot of time.
  • You will make a wise investment that will help you significantly improve your chess – the program is favourably priced at only $30. If you were to hire a chess coach, you would pay a very high fee per hour of the coach’s time to train you.
  • It is convenient – once you purchase the program, you can train at any time of the day or night, as much as you want.

With several books and programs on how to improve chess, available today, Visualwize is considered to be a cut above the rest among many chess enthusiasts.

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What is the Argus Safety Database?

The Argus safety database is a key part of the Argus Safety 3.0.1 pharmacovigilance software system. In a nutshell, pharmacovigilance is defined as the monitoring of any possible adverse effects of both herbal remedies and synthetic drugs as they are used.

The digital database is used to help companies ensure compliance with global regulations regarding pharmacovigilance and related activities. As a comprehensive pharmaceutical software system, it supports pharmacovigilance business processes that take place in both the pre- and post-marketing phases.

The Argus database is hosted in a data center that is ISO-9001-certified, and operates according to the security standards promulgated by FDA guidelines. By managing this data center, a pharmaceutical firm or laboratory may obtain maximum physical data security as well as access to effective data backup and recovery procedures whenever these services are needed.

ACCOVION, the full-service contract research organization that offers pharmacovigilance as a core service, has configured the Argus database with customized and validated rules to expedite safety reporting. This setup enables generated safety reports to be sent to regulatory investigators and central ethics committees.

The system covers a wide range of the most commonly used forms, including the American FDA MedWatch 3500A form for drugs, the VAERS form for vaccines, the CIOMS-I form, and many others utilized in European countries.

The standard setup in use by the Argus safety database system includes coding with current World Health Organization and MedDRA data dictionaries, as well as older versions of these dictionaries and many others to meet user requirements.

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What Requirements Does a Dot Net Developer Need to Fulfill?

Microsoft Dot Net is a useful software development component. It provides tools and libraries to the software developers so that they can create Windows-based applications in a more efficient manner. A Dot Net developer is a software programmer who has specific skills using .Net to develop software and computer applications. For people who are in the midst of looking for developers for your projects, there are some areas you need to take note. You are advised to look for competent programmers who can really assist you to complete your tasks successfully.

First thing first, you need to be clear about the responsibilities of a .Net Developer before you start looking for suitable candidate. Seriously speaking, the programmer is required to:

• Work hand in hand with other software engineers and architects to develop a logical series of instructions referred to as programming code for the computer to communicate with the networks, applications and databases.

• Create new software applications to suit the business needs

• Modify, repair, test and enhance existing applications

After knowing what the developer is required to do, the next area we need to take into consideration is the academic qualification. In general, a programmer should have degree qualification in computer science, information technology or any related discipline. If the programmer is not a degree holder, you may take a look at his or her working experience. If the candidate has extensive experience dealing with .Net development tools, you can consider getting him or her in. Check with the candidate whether he or she is familiar with maintenance of ASP Applications, e-Commerce solution, online education and learning, social networking sites, corporate web applications, and so on.

At the same time, a good dot net developer must be competent in carrying out all the important tasks. It is a must for him or her to have the following skills in:

• Classic ASP

• Microsoft SQL 2000 / 2005

• MS Access

• JavaScript, XML, DHTML, AJAX and CSS

• VBScript and JScript

Frankly speaking, if the programmer does not have the above mentioned skills, most of the employers in the job market are not willing to hire him or her.

Besides the skills, we should also take serious consideration on the general qualities of the programmers. They should have qualities as follow:

• Good passion in work

Having great interest in work is important. The programmers should love and enjoy what they are doing.

• Good learning attitude

Learning is a continuous process. We can’t stop at certain stage. Good developers must have positive attitude in learning. They must always grab the opportunities to learn new technology so that good applications can be adapted.

• Some “intelligence”

Honestly speaking, intelligence is something very subjective. What I mean here is the “personality” of the person. Being a programmer, he or she must be smart and sensitive to respond to all changes. It is important for a programmer to be open-minded and willing to take new challenges from time to time.

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Can You Upgrade a Maya Student Version to a Full Commercial Edition?

The Maya 3D software from Autodesk has long-been a staple tool for the production of the highest level of Visual Effects and animation for Oscar-winning blockbuster movies, TV shows and video games.

Students who are looking to secure themselves commercial work upon graduation these days typically need to show some familiarity with this software…ideally the more the better, since most companies these days use Maya as their main software package, and many have it deeply integrated into their own proprietary pipelines and tools – meaning that the situation is unlikely to change for the foreseeable future.

Students who take the opportunity currently afforded them of purchasing a copy of the Maya Student Edition do well since they are able to improve their skillset on the full Unlimited version of the software, and do so at a huge discount (the student edition typically retails for around $350).

However, a number of students wonder if they also qualify for a discount later on if they wish to upgrade to a full commercial edition of the Maya software. Jumping from graduation to commercial work can be a challenge, so any way to alleviate the expense of setting yourself up as a freelancer is more than welcome…but can it actually be done?

Upgrade Maya Student Edition To Commercial License?

Yes, you’ll be pleased to know that there is a program available where current owners of a Maya student license are able to upgrade to the full commercial license at a massive discount of around 60%…in other words, a full commercial license of Maya would typically cost around $3,900, but student license holders are able to upgrade their current license to a full commercial one for just $1,300.

This is huge, and can be a real lifesaver for folks who want to go it alone and start their own freelance business but are wary of the huge costs involved.

In fact, if you’re smart about it and don’t mind a little negotiation, the license could even be purchased with a down-payment from your first client before you even begin working on their project.

Such a huge discount on the student to commercial upgrade is a great incentive for students, especially at this economic time, and it also makes purchasing the Maya student edition in the first place a sensible option, since you get access to these kinds of discounted upgrades.

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Define Computer Hardware

It is quite well known that the working of the computer is dropped by hardware and software. One can define computer hardware as the electronic, magnetic, and electric devices that carry out the computing functions. Hardware is the physical components of the computer like microprocessor, hard disks, RAM, and motherboard. The peripheral devices such as monitor, mouse, keyboard, printer, and speakers can also be included in the list of hardware parts. The programs that run on the computers like Windows, C ++, and Photoshop are the software parts of the computer. A good example for an easy understanding of hardware-software definition is music CDs. The actual compact disk is the hardware, while the songs and music in the CD are the software parts.

There is another way to define computer hardware. Hardware devices are the executors of the commands provided by software applications. For example, let us see what happens when you click the print button of the web browsing software. The software application provides a command to the processor, which is the central part of all computer hardware. Processor in turn checks for an attached printer. If the printer is ready, the software will get a positive response from the processor. Then the software application provides instruction to the printer via the processor to print the web page. In that sense, hardware parts are the foot soldiers and software applications are the commanders in the digital operation that takes place within a computer.

The main player of computer hardware is unduly the microprocessor. It is the sun in the solar system of computer hardware devices. It is the central component and all other components work around it. It is an integrated chip on which a number of functions are incorporated. Two specifications determine its efficiency. One is its processing speed, which is measured in gigahertz. The other is its bit rate. Commonly available processors are 32 bit and 64 bit. The bit rate is a measure of the efficiency of a processor to carry out multiple operations at the same time.

One can not define computer hardware without mentioning the two types of memory used in computers. One is permanent memory. It refers to the magnetic storage capacity of hard disk. It is measured in gigabytes. The second is RAM or random access memory. This memory is able to store data only when the computer is switched on. The memory will lose all the data when the computer is switched off.

Another important product that one should mention when one defines computer hardware is motherboard. It is the electric and electronic circuit board on which all the other components are inserted. There are several other kinds of products such as sound card, video card, network card, and modem that complete the hardware spectrum.

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How Useful is CAD Software to Engineers and Architects?

The emergence of advanced technology has made people today dependent on machines. Using computers and software, for example, is a very common illustration of this. Computer experts are coming up with more and more software to make more and more jobs easier.

A more specific illustration of this can be found in the modern approach towards engineering and architecture. These days, professionals in these fields use CAD computer software which is a program that allows them to create designs faster, easier and with more accurate measurements. Aside from the convenience that CAD software brings, it also helps put architects and engineers ahead of their competitors. CAD, which can render designs that are two-dimensional or three dimensional, stands for Computer Aided Design and has been in use since 1982.

So how does CAD computer software work? And what does it do exactly to help engineers and architects? The program is actually multifaceted in the sense that there are many ways it can help. To make CAD work will require, however, a careful study of its features and the many ways it can be used. It is rather a complex yet flexible and highly functional program.

This article will not be enough to discuss the various ways that CAD works but pinpointing its advantages could give some very good ideas. One great advantage of CAD computer software is its easy-to-use tools in the creation and alteration of designs. Obviously, this is so much better than the old fashioned way of using a pencil and eraser directly on paper. This method of designing is obviously so much easier and engineers and architects simply have more time to finish other tasks. In other words, high productivity is going to be the main end result of using CAD.

Before the design is actually printed on paper, CAD also allows both the design professional and the client to preview what has been finished so far. Any alterations can be made simply by manipulating the drawing through the use of the software. With CAD, it is so much easier to spot errors because the designs can be rendered exactly as they would be in reality. Hence, modifications can be done even before printing, thus, allowing one to save.

With the tough competition that everyone has to face these days, it is wise to take advantage of new technologies that can help put them ahead in the race. While traditional methods hold a significant part in the history of design, advanced tools such as CAD software should only be welcomed as man’s way of furthering development in a field of expertise that he himself has created long ago.

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Mortgage Loan Origination Software – 10 Functions of Mortgage Banking

Regardless of a mortgage lending organizations’ size, mortgage loan software, data security solutions and automation tools and services should be able to assist with mortgage loan automation requirements. In today’s chaotic mortgage lending environment origination and document security systems need to be easily configured to emphasize a company’s special needs and increase efficiencies across all aspects of the loan origination process, allowing lenders to increase quality and productivity.

Technology-driven automation is the key to succeeding in the increasingly complex, deeply scrutinized mortgage industry. Web-based (Software-as-a-Service), Enterprise mortgage software that supports the ten primary functions in mortgage banking will provide lenders with the necessary competitive advantages to succeed in today’s mortgage industry.

Ten Primary Functions in Mortgage Banking

  1. Mortgage Web site design, implementation, and hosting to provide product, service, loan status, and company information to mortgage customers and business partners
  2. Online loan applications for gathering information from borrowers and business partners that issue loan terms, disclosures, and underwriting conditions
  3. Loan origination software for managing loan data, borrower data, property data, general status reporting, and calculations
  4. Interface systems to send and receive data from real estate service providers, such as credit reports, flood determinations, automated underwriting, fraud detection, and closing documents
  5. Internal automated underwriting system that is simple enough for originators and sophisticated enough for underwriting portfolio loan products
  6. Document generation for applications, upfront disclosures, business processes, and closing documents
  7. Integrated imaging that is used from loan origination to investor delivery and for file archiving
  8. Interest rate and fee generation along with program qualification guidelines
  9. Secondary marketing data tools to track loan revenue and investor relationships, including warehouse line management and interim servicing to complete the back-office system
  10. Reporting such as loan delivery, year-end fee reporting, and HMDA reporting for loan application disposition

Web-Based, enterprise mortgage software that supports the ten primary functions of mortgage banking simplifies compliance, maximizes operational efficiencies, and increases profitability.

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Medical Coding History – From Paper to Medial Coding Software

If we define medical coding as the assignment of alphanumerical characters to diagnoses, diseases, and treatments, then medical coding has been traced back to the 1600s in England with the London Bills of Mortality. A more standardized system of coding was developed for classifying death at the tail end of the 19th century. In 1893, Jacque Bertillon, a statistician, created the Bertillon Classification of Causes of Death, a system which was eventually adopted by 26 countries at the beginning of the 20th century. Shortly after the Bertillon Classification system was implemented, people began discussing the possibility of expanding the system beyond mortality as a way of tracking diseases.

By the middle of the 20th century, the World Health Organization (WHO) adopted a goal of a single global classification system for disease and mortality, entitled the International Classification of Diseases, Injuries, and Causes of Death (ICD). This classification system is updated every 10 years. The latest revision, ICD-10, is scheduled for adoption in the United States in 2013.

What started out as a small set of medical codes has evolved into a complex system that was initially standardized by the American Medical Association back in 1966 with current procedure codes (CPT) codes that are updated annually.

In the late 1970s, the Healthcare Common Procedure Coding System (HCPCS) was developed based on CPT. HCPCS has three levels of codes: Level One is the original CPT system. Level Two codes are alphanumeric and include non-physician services such as ambulances and other transportation as well as patient devices such as prosthetic devices. Level Three codes were developed as local codes, and were discontinued in 2003 in order to keep all codes relevant worldwide.

Recently, medical coding systems have been expanded to include other medical specialties. For example, there are coding systems related to disabilities, the dental field, prescription drugs, and mental health.

As the coding systems have become more complex and diverse, the need for training of medical coders has grown exponentially. Private training schools and public colleges throughout the country have developed certification programs. In order to be awarded a certificate, students must obtain a two-year degree from an accredited medical coding school and pass an exam given by the AHIMA.

Over the past 20 years, many coding processes have shifted from a paper-based system to a computer-based system using medical coding software and medical billing software. Many companies sell complete medical software-based coding solutions and myriad of products for specific medical disciplines, such as products that are specifically tailored to skilled nursing facilities, physicians, hospitals, surgery, cardiology, and more.

As medical facilities and professionals begin preparing for the conversion to ICD-10 in 2013, the need for more sophisticated medical coding software solutions and qualified medical coders will continue to grow.

CPT is a registered trademark of the American Medical Association.

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Why Do We Need Software Engineering?

To understand the necessity for software engineering, we must pause briefly to look back at the recent history of computing. This history will help us to understand the problems that started to become obvious in the late sixties and early seventies, and the solutions that have led to the creation of the field of software engineering. These problems were referred to by some as “The software Crisis,” so named for the symptoms of the problem. The situation might also been called “The Complexity Barrier,” so named for the primary cause of the problems. Some refer to the software crisis in the past tense. The crisis is far from over, but thanks to the development of many new techniques that are now included under the title of software engineering, we have made and are continuing to make progress.

In the early days of computing the primary concern was with building or acquiring the hardware. Software was almost expected to take care of itself. The consensus held that “hardware” is “hard” to change, while “software” is “soft,” or easy to change. According, most people in the industry carefully planned hardware development but gave considerably less forethought to the software. If the software didn’t work, they believed, it would be easy enough to change it until it did work. In that case, why make the effort to plan?

The cost of software amounted to such a small fraction of the cost of the hardware that no one considered it very important to manage its development. Everyone, however, saw the importance of producing programs that were efficient and ran fast because this saved time on the expensive hardware. People time was assumed to save machine time. Making the people process efficient received little priority.

This approach proved satisfactory in the early days of computing, when the software was simple. However, as computing matured, programs became more complex and projects grew larger whereas programs had since been routinely specified, written, operated, and maintained all by the same person, programs began to be developed by teams of programmers to meet someone else’s expectations.

Individual effort gave way to team effort. Communication and coordination which once went on within the head of one person had to occur between the heads of many persons, making the whole process very much more complicated. As a result, communication, management, planning and documentation became critical.

Consider this analogy: a carpenter might work alone to build a simple house for himself or herself without more than a general concept of a plan. He or she could work things out or make adjustments as the work progressed. That’s how early programs were written. But if the home is more elaborate, or if it is built for someone else, the carpenter has to plan more carefully how the house is to be built. Plans need to be reviewed with the future owner before construction starts. And if the house is to be built by many carpenters, the whole project certainly has to be planned before work starts so that as one carpenter builds one part of the house, another is not building the other side of a different house. Scheduling becomes a key element so that cement contractors pour the basement walls before the carpenters start the framing. As the house becomes more complex and more people’s work has to be coordinated, blueprints and management plans are required.

As programs became more complex, the early methods used to make blueprints (flowcharts) were no longer satisfactory to represent this greater complexity. And thus it became difficult for one person who needed a program written to convey to another person, the programmer, just what was wanted, or for programmers to convey to each other what they were doing. In fact, without better methods of representation it became difficult for even one programmer to keep track of what he or she is doing.

The times required to write programs and their costs began to exceed to all estimates. It was not unusual for systems to cost more than twice what had been estimated and to take weeks, months or years longer than expected to complete. The systems turned over to the client frequently did not work correctly because the money or time had run out before the programs could be made to work as originally intended. Or the program was so complex that every attempt to fix a problem produced more problems than it fixed. As clients finally saw what they were getting, they often changed their minds about what they wanted. At least one very large military software systems project costing several hundred million dollars was abandoned because it could never be made to work properly.

The quality of programs also became a big concern. As computers and their programs were used for more vital tasks, like monitoring life support equipment, program quality took on new meaning. Since we had increased our dependency on computers and in many cases could no longer get along without them, we discovered how important it is that they work correctly.

Making a change within a complex program turned out to be very expensive. Often even to get the program to do something slightly different was so hard that it was easier to throw out the old program and start over. This, of course, was costly. Part of the evolution in the software engineering approach was learning to develop systems that are built well enough the first time so that simple changes can be made easily.

At the same time, hardware was growing ever less expensive. Tubes were replaced by transistors and transistors were replaced by integrated circuits until micro computers costing less than three thousand dollars have become several million dollars. As an indication of how fast change was occurring, the cost of a given amount of computing decreases by one half every two years. Given this realignment, the times and costs to develop the software were no longer so small, compared to the hardware, that they could be ignored.

As the cost of hardware plummeted, software continued to be written by humans, whose wages were rising. The savings from productivity improvements in software development from the use of assemblers, compilers, and data base management systems did not proceed as rapidly as the savings in hardware costs. Indeed, today software costs not only can no longer be ignored, they have become larger than the hardware costs. Some current developments, such as nonprocedural (fourth generation) languages and the use of artificial intelligence (fifth generation), show promise of increasing software development productivity, but we are only beginning to see their potential.

Another problem was that in the past programs were often before it was fully understood what the program needed to do. Once the program had been written, the client began to express dissatisfaction. And if the client is dissatisfied, ultimately the producer, too, was unhappy. As time went by software developers learned to lay out with paper and pencil exactly what they intended to do before starting. Then they could review the plans with the client to see if they met the client’s expectations. It is simpler and less expensive to make changes to this paper-and-pencil version than to make them after the system has been built. Using good planning makes it less likely that changes will have to be made once the program is finished.

Unfortunately, until several years ago no good method of representation existed to describe satisfactorily systems as complex as those that are being developed today. The only good representation of what the product will look like was the finished product itself. Developers could not show clients what they were planning. And clients could not see whether what the software was what they wanted until it was finally built. Then it was too expensive to change.

Again, consider the analogy of building construction. An architect can draw a floor plan. The client can usually gain some understanding of what the architect has planned and give feed back as to whether it is appropriate. Floor plans are reasonably easy for the layperson to understand because most people are familiar with the drawings representing geometrical objects. The architect and the client share common concepts about space and geometry. But the software engineer must represent for the client a system involving logic and information processing. Since they do not already have a language of common concepts, the software engineer must teach a new language to the client before they can communicate.

Moreover, it is important that this language be simple so it can be learned quickly.

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Why Architectural Drafting Is Common in Architectural Design

For architectural design projects, while there is the emphasis on using 3D models and architectural BIM modeling, the time-tested practice of using architectural drafting and 2D technical drawings is still commonplace in the AEC industry. Architectural drafting has evolved from the drawing board to computer-aided design and drafting (CAD) software programs. Drafting practices help to provide architectural construction drawings that include the technical details of architectural, structural and electrical elements required for the construction of a building. To understand the stage at which architectural drafting takes place, the workflow of a building design lifecycle must be considered.

The basic workflow of an architectural design project starts with the architect creating a conceptual plan which is usually modelled into architectural 3D models and rendered as photorealistic images for marketing and presentation to clients and customers.

Once the conceptual design is approved by the client, the design is then progressed into more detail and shared with other parties such as structural and MEP engineers. The way in which the design is progressed for the ‘design development’ phase by an architect lends itself to two options, either to develop a 3D model with more detail and then create subsequent sheets and details using a 3D tool such as Revit or AutoCAD, or as is still commonplace, to develop the concept design in 2D using more traditional methods. From the conceptual plans provided by architects and engineers, a drafter can convert these designs using CAD software programs to create technical drawings.

Architectural drafting is the process of creating technical drawings which include the floor plan, sections, elevations, detailed drawings and other documents in a construction drawing set (CD Set), which are typically required for the construction of a building.

The difference between Architectural Drafting and Modelling

Architectural drafting refers to creating 2D technical drawings and architectural construction drawings which are mainly used by contractors and consultants on site. Architectural 3D modelling refers to creating 3D models and renders of photorealistic images which are mainly used to present the architectural design for marketing purposes and then progressed from there to create the 2D technical drawings, in effect feeling like an extra stage (the 3D modelling element). The main software used for drafting, to create 2D technical drawings is AutoCAD while modellers use Revit and ArchiCAD to create 3D models and rendered images. Architectural draftsmen need to have basic 2D and 3D software knowledge such as AutoCAD and knowledge of technical codes and drafting guidelines specified by organisations such as American National Standards Institute (ANSI), American Society of Mechanical Engineers (ASME), American Design Drafting Association (ADDA), Public Works Government Services Canada (PWGSC), National Institute of Building Sciences (NIBS), BSI British Standards Institute and Standards Australia Code AS1100. Architectural modellers need to have a deeper understanding of architectural, building and construction concepts and experience with 3D software programs such as Revit and ArchiCAD.

Why Architectural Drafting is still Common in Architectural Design Practices

Architectural 3D models are preferred by architects and designers because they provide a 3D perspective of the conceptual plan of the building; it makes management of project data easier and allows for design changes on the go. However, construction companies that require technical specifications of the architectural project prefer 2D technical drawings and architectural construction drawings because they provide accurate details required for construction, most of the resources involved in construction understand 2D drawings, there are no issues with compatibility of software as compared to when using 3D models and it is a suitable solution to meet the budgetary requirements of a construction project. Some of the reasons why architectural drafting is preferable by several construction companies include:

• Suitable as per construction requirements – In some building projects, 2D technical drawings or architectural CAD drawings are sufficient to complete construction, where additional information that 3D models provide is not required. A construction drawing set (CD set) includes all the floor plans, elevations, sections and detailed drawings required for construction. Technical codes, symbols and other additional information such as the type of material are provided in technical drawings. Therefore, construction companies find 2D technical drawings sufficient to successfully complete construction.

• Availability of technical resources – Not all companies have technical resources to deliver 3D models. While drafting teams are qualified to work on AutoCAD to deliver 2D technical drawings, they may not be qualified to work on Revit to deliver 3D models. In the construction industry, the availability of drafting teams who can provide 2D technical drawings is ample compared to companies that provide 3D modelling services.

• Availability of software – The adoption of new software and practices is gradual and slow in the construction industry. The software used in building projects varies from country to country. Some countries use ArchiCAD and AutoCAD Architecture instead of Revit, therefore leading to the incompatibility of project data. 2D technical drawings in AutoCAD are widely used and compatible making it a preferred option to Revit 3D models.

• Suitable as per cost and budgetary requirements – In most cases, construction companies do not find the need to invest more in 3D models, when drafting solutions provide detailed technical drawings which are sufficient and relevant enough for construction. There is also the added investment in resources that are competent enough to understand and implement architectural 3d models on-site.

While architectural 3D modelling and BIM modelling provide design-related information typically required for architects and designers in the design stage of the building project lifecycle, architectural drafting provides technical drawings that are not just about aesthetics but about high-performance detailing of construction elements. Architectural CAD drawings specifically communicate the design intent and help in the construction of buildings which companies find relevantly sufficient over 3D models. Even as construction companies will need to eventually evolve to combining the use of 2D technical drawings and architectural 3D models until then, the time-tested practice of using architectural drafting and drawing solutions in construction is here to stay.

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